Tail callIn computer science, a tail call is a subroutine call performed as the final action of a procedure.[1] If the target of a tail is the same subroutine, the subroutine is said to be tail recursive, which is a special case of direct recursion. Tail recursion (or tail-end recursion) is particularly useful, and is often easy to optimize in implementations. Tail calls can be implemented without adding a new stack frame to the call stack. Most of the frame of the current procedure is no longer needed, and can be replaced by the frame of the tail call, modified as appropriate (similar to overlay for processes, but for function calls). The program can then jump to the called subroutine. Producing such code instead of a standard call sequence is called tail-call elimination or tail-call optimization. Tail-call elimination allows procedure calls in tail position to be implemented as efficiently as goto statements, thus allowing efficient structured programming. In the words of Guy L. Steele, "in general, procedure calls may be usefully thought of as GOTO statements which also pass parameters, and can be uniformly coded as [machine code] JUMP instructions."[2] Not all programming languages require tail-call elimination. However, in functional programming languages, tail-call elimination is often guaranteed by the language standard, allowing tail recursion to use a similar amount of memory as an equivalent loop. The special case of tail-recursive calls, when a function calls itself, may be more amenable to call elimination than general tail calls. When the language semantics do not explicitly support general tail calls, a compiler can often still optimize sibling calls, or tail calls to functions which take and return the same types as the caller.[3] DescriptionWhen a function is called, the computer must "remember" the place it was called from, the return address, so that it can return to that location with the result once the call is complete. Typically, this information is saved on the call stack, a list of return locations in the order that the call locations were reached. In addition, compilers allocate memory for local variables of the called function and push register content (if any and/or relevant) onto the stack. Typically, it is done by allocating a stack frame including saved registers, space allocated for non-register local variables, return address and call parameters (unless they are passed in registers). For tail calls, there is no need to remember the caller or preserve content of registers – instead, tail-call elimination avoids allocation of new stack frames and makes only the minimum necessary changes to the existing stack frame before passing it on, and the tail-called function will return directly to the original caller.[4] This, however, leads to complete loss of the caller's stack frame, which is sometimes considered as a hindrance in debugging. The tail call doesn't have to appear lexically after all other statements in the source code; it is only important that the calling function return immediately after the tail call, returning the tail call's result if any, since the calling function is bypassed when the optimization is performed. For non-recursive function calls, this is usually an optimization that saves only a little time and space, since there are not that many different functions available to call. When dealing with recursive or mutually recursive functions where recursion happens through tail calls, however, the stack space and the number of returns saved can grow to be very significant, since a function can call itself, directly or indirectly, creating a new call stack frame each time. Tail-call elimination often reduces asymptotic stack space requirements from linear, or O(n), to constant, or O(1). Tail-call elimination is thus required by the standard definitions of some programming languages, such as Scheme, and languages in the ML family among others.[5][6] The Scheme language definition formalizes the intuitive notion of tail position exactly, by specifying which syntactic forms allow having results in tail context.[7] Implementations allowing an unlimited number of tail calls to be active at the same moment, thanks to tail-call elimination, can also be called 'properly tail recursive'.[5] Besides space and execution efficiency, tail-call elimination is important in the functional programming idiom known as continuation-passing style (CPS), which would otherwise quickly run out of stack space. Syntactic formA tail call can be located just before the syntactical end of a function: function foo(data) {
a(data);
return b(data);
}
Here, both function bar(data) {
if (a(data)) {
return b(data);
}
return c(data);
}
Here, both calls to In this code: function foo1(data) {
return a(data) + 1;
}
function foo2(data) {
var ret = a(data);
return ret;
}
function foo3(data) {
var ret = a(data);
return (ret == 0) ? 1 : ret;
}
the call to Example programsThe following program is an example in Scheme:[8] ;; factorial : number -> number
;; to calculate the product of all positive
;; integers less than or equal to n.
(define (factorial n)
(if (= n 0)
1
(* n (factorial (- n 1)))))
This is not written in a tail-recursive style, because the multiplication function ("*") is in the tail position. This can be compared to: ;; factorial : number -> number
;; to calculate the product of all positive
;; integers less than or equal to n.
(define (factorial n)
(fact-iter 1 n))
(define (fact-iter product n)
(if (= n 0)
product
(fact-iter (* product n)
(- n 1))))
This program assumes applicative-order evaluation. The inner procedure call factorial (4) call fact-iter (1 4) call fact-iter (4 3) call fact-iter (12 2) call fact-iter (24 1) return 24 return 24 return 24 return 24 return 24 into the more efficient variant, in terms of both space and time: call factorial (4) call fact-iter (1 4) replace arguments with (4 3) replace arguments with (12 2) replace arguments with (24 1) return 24 return 24 This reorganization saves space because no state except for the calling function's address needs to be saved, either on the stack or on the heap, and the call stack frame for Some programmers working in functional languages will rewrite recursive code to be tail recursive so they can take advantage of this feature. This often requires addition of an "accumulator" argument ( Tail recursion modulo consTail recursion modulo cons is a generalization of tail-recursion optimization introduced by David H. D. Warren[9] in the context of compilation of Prolog, seen as an explicitly set once language. It was described (though not named) by Daniel P. Friedman and David S. Wise in 1974[10] as a LISP compilation technique. As the name suggests, it applies when the only operation left to perform after a recursive call is to prepend a known value in front of the list returned from it (or to perform a constant number of simple data-constructing operations, in general). This call would thus be a tail call save for ("modulo") the said cons operation. But prefixing a value at the start of a list on exit from a recursive call is the same as appending this value at the end of the growing list on entry into the recursive call, thus building the list as a side effect, as if in an implicit accumulator parameter. The following Prolog fragment illustrates the concept: Example code
Thus in tail-recursive translation such a call is transformed into first creating a new list node and setting its C exampleThe following fragment defines a recursive function in C that duplicates a linked list (with some equivalent Scheme and Prolog code as comments, for comparison):
In this form the function is not tail recursive, because control returns to the caller after the recursive call duplicates the rest of the input list. Even if it were to allocate the head node before duplicating the rest, it would still need to plug in the result of the recursive call into the
The callee now appends to the end of the growing list, rather than have the caller prepend to the beginning of the returned list. The work is now done on the way forward from the list's start, before the recursive call which then proceeds further, instead of backward from the list's end, after the recursive call has returned its result. It is thus similar to the accumulating parameter technique, turning a recursive computation into an iterative one. Characteristically for this technique, a parent frame is created on the execution call stack, which the tail-recursive callee can reuse as its own call frame if the tail-call optimization is present. The tail-recursive implementation can now be converted into an explicitly iterative implementation, as an accumulating loop:
HistoryIn a paper delivered to the ACM conference in Seattle in 1977, Guy L. Steele summarized the debate over the GOTO and structured programming, and observed that procedure calls in the tail position of a procedure can be best treated as a direct transfer of control to the called procedure, typically eliminating unnecessary stack manipulation operations.[2] Since such "tail calls" are very common in Lisp, a language where procedure calls are ubiquitous, this form of optimization considerably reduces the cost of a procedure call compared to other implementations. Steele argued that poorly-implemented procedure calls had led to an artificial perception that the GOTO was cheap compared to the procedure call. Steele further argued that "in general procedure calls may be usefully thought of as GOTO statements which also pass parameters, and can be uniformly coded as [machine code] JUMP instructions", with the machine code stack manipulation instructions "considered an optimization (rather than vice versa!)".[2] Steele cited evidence that well-optimized numerical algorithms in Lisp could execute faster than code produced by then-available commercial Fortran compilers because the cost of a procedure call in Lisp was much lower. In Scheme, a Lisp dialect developed by Steele with Gerald Jay Sussman, tail-call elimination is guaranteed to be implemented in any interpreter.[11] Implementation methodsTail recursion is important to some high-level languages, especially functional and logic languages and members of the Lisp family. In these languages, tail recursion is the most commonly used way (and sometimes the only way available) of implementing iteration. The language specification of Scheme requires that tail calls are to be optimized so as not to grow the stack. Tail calls can be made explicitly in Perl, with a variant of the "goto" statement that takes a function name: However, for language implementations which store function arguments and local variables on a call stack (which is the default implementation for many languages, at least on systems with a hardware stack, such as the x86), implementing generalized tail-call optimization (including mutual tail recursion) presents an issue: if the size of the callee's activation record is different from that of the caller, then additional cleanup or resizing of the stack frame may be required. For these cases, optimizing tail recursion remains trivial, but general tail-call optimization may be harder to implement efficiently. For example, in the Java virtual machine (JVM), tail-recursive calls can be eliminated (as this reuses the existing call stack), but general tail calls cannot be (as this changes the call stack).[13][14] As a result, functional languages such as Scala that target the JVM can efficiently implement direct tail recursion, but not mutual tail recursion. The GCC, LLVM/Clang, and Intel compiler suites perform tail-call optimization for C and other languages at higher optimization levels or when the Various implementation methods are available. In assemblyTail calls are often optimized by interpreters and compilers of functional programming and logic programming languages to more efficient forms of iteration. For example, Scheme programmers commonly express while loops as calls to procedures in tail position and rely on the Scheme compiler or interpreter to substitute the tail calls with more efficient jump instructions.[19] For compilers generating assembly directly, tail-call elimination is easy: it suffices to replace a call opcode with a jump one, after fixing parameters on the stack. From a compiler's perspective, the first example above is initially translated into pseudo-assembly language (in fact, this is valid x86 assembly): foo:
call B
call A
ret
Tail-call elimination replaces the last two lines with a single jump instruction: foo:
call B
jmp A
After subroutine Typically, the subroutines being called need to be supplied with parameters. The generated code thus needs to make sure that the call frame for A is properly set up before jumping to the tail-called subroutine. For instance, on platforms where the call stack does not just contain the return address, but also the parameters for the subroutine, the compiler may need to emit instructions to adjust the call stack. On such a platform, for the code: function foo(data1, data2) B(data1) return A(data2) (where foo:
mov reg,[sp+data1] ; fetch data1 from stack (sp) parameter into a scratch register.
push reg ; put data1 on stack where B expects it
call B ; B uses data1
pop ; remove data1 from stack
mov reg,[sp+data2] ; fetch data2 from stack (sp) parameter into a scratch register.
push reg ; put data2 on stack where A expects it
call A ; A uses data2
pop ; remove data2 from stack.
ret
A tail-call optimizer could then change the code to: foo:
mov reg,[sp+data1] ; fetch data1 from stack (sp) parameter into a scratch register.
push reg ; put data1 on stack where B expects it
call B ; B uses data1
pop ; remove data1 from stack
mov reg,[sp+data2] ; fetch data2 from stack (sp) parameter into a scratch register.
mov [sp+data1],reg ; put data2 where A expects it
jmp A ; A uses data2 and returns immediately to caller.
This code is more efficient both in terms of execution speed and use of stack space. Through trampoliningSince many Scheme compilers use C as an intermediate target code, the tail recursion must be encoded in C without growing the stack, even if the C compiler does not optimize tail calls. Many implementations achieve this by using a device known as a trampoline, a piece of code that repeatedly calls functions. All functions are entered via the trampoline. When a function has to tail-call another, instead of calling it directly and then returning the result, it returns the address of the function to be called and the call parameters back to the trampoline (from which it was called itself), and the trampoline takes care of calling this function next with the specified parameters. This ensures that the C stack does not grow and iteration can continue indefinitely. It is possible to implement trampolines using higher-order functions in languages that support them, such as Groovy, Visual Basic .NET and C#.[20] Using a trampoline for all function calls is rather more expensive than the normal C function call, so at least one Scheme compiler, Chicken, uses a technique first described by Henry Baker from an unpublished suggestion by Andrew Appel,[21] in which normal C calls are used but the stack size is checked before every call. When the stack reaches its maximum permitted size, objects on the stack are garbage-collected using the Cheney algorithm by moving all live data into a separate heap. Following this, the stack is unwound ("popped") and the program resumes from the state saved just before the garbage collection. Baker says "Appel's method avoids making a large number of small trampoline bounces by occasionally jumping off the Empire State Building."[21] The garbage collection ensures that mutual tail recursion can continue indefinitely. However, this approach requires that no C function call ever returns, since there is no guarantee that its caller's stack frame still exists; therefore, it involves a much more dramatic internal rewriting of the program code: continuation-passing style. Relation to the while statementTail recursion can be related to the while statement, an explicit iteration, for instance by transforming procedure foo(x) if p(x) return bar(x) else return foo(baz(x)) into procedure foo(x) while true if p(x) return bar(x) else x ← baz(x) where x may be a tuple involving more than one variable: if so, care must be taken in implementing the assignment statement x ← baz(x) so that dependencies are respected. One may need to introduce auxiliary variables or use a swap construct. More generally, procedure foo(x) if p(x) return bar(x) else if q(x) return baz(x) ... else if r(x) return foo(qux(x)) ... else return foo(quux(x)) can be transformed into procedure foo(x) while true if p(x) return bar(x) else if q(x) return baz(x) ... else if r(x) x ← qux(x) ... else x ← quux(x) For instance, this Julia program gives a non-tail recursive definition function factorial(n)
if n == 0
return 1
else
return n * factorial(n - 1)
end
end
Indeed, This Julia program gives a tail-recursive definition function factorial(n::Integer, a::Integer)
if n == 0:
return a
else
return factorial(n - 1, n * a)
end
end
function factorial(n::Integer)
return factorial(n, 1)
end
This Julia program gives an iterative definition function fact_iter(n::Integer, a::Integer)
while n > 0
a = n * a
n = n - 1
end
return a
end
function factorial(n::Integer)
return fact_iter(n, one(n))
end
Language support
See alsoLook up tail recursion in Wiktionary, the free dictionary.
Notes
References
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