Sebastian Deterding is a German scientist. He is currently Chair in Design Engineering and Professor of Design Engineering at Imperial College, London . Previously, he held the position of Chair Professor of Digital Creativity at the University of York .[ 1] He established the gamification research network and co-authored "The Gameful World" (MIT Press , 2015), a book delving into the integration of gaming elements into various aspects of culture.[ 2]
Career
Deterding is the founder and lead designer of Coding Conduct, a design agency. His collaborations have spanned a range of eminent clients, including the BBC , BMW , Deutsche Telekom , Greenpeace , Novartis , Otto Group , along with numerous startups. He also established the Gamification Research Network and co-authored "The Gameful World" (MIT Press, 2015), a book delving into the integration of gaming elements into various aspects of culture.[ 3] [ 4] [ 5]
Deterding delivered a TED talk on "What your designs say about you"[ 6]
Awards and honours
Books
The Gameful World: Approaches, Issues, Applications (MIT Press , 16 Jan 2015)[ 9] [ 10]
References
^ "Sebastian Deterding is a Professor in the Dyson School of Design Engineering at Imperial College London. He has worked extensively in game design, behavioural and motivational design, design ethics, and computational creativity" . www.acm.org . Retrieved 2023-11-11 .
^ "Sebastian Deterding" . scholar.google.com . Retrieved 2023-11-11 .
^ "Sebastian Deterding - School of Arts and Creative Technologies, University of York" . www.york.ac.uk . Retrieved 2023-11-11 .
^ "Publications - Professor Christoph Sebastian Deterding" . www.imperial.ac.uk . Retrieved 2023-11-11 .
^ Walz, Steffen P.; Deterding, Sebastian (2015-01-16). The Gameful World: Approaches, Issues, Applications . MIT Press. ISBN 978-0-262-02800-4 .
^ Deterding, Sebastian (2012-05-31), What your designs say about you , retrieved 2023-11-11
^ "GAMES: RESEARCH AND PRACTICE Home" . Games: Research and Practice . Retrieved 2023-11-11 .
^ "Christoph Sebastian Deterding" . York Research Database . Retrieved 2023-11-11 .
^ "The Gameful World" . MIT Press . Retrieved 2023-11-11 .
^ The Gameful World: Approaches, Issues, Applications . The MIT Press. 2014. ISBN 978-0-262-02800-4 . JSTOR j.ctt1287hcd .