List of common display resolutions
This chart shows the most common display resolutions, with the color of each resolution type indicating the display ratio (e.g., red indicates a 4:3 ratio).
This article lists computer monitor , television, digital film, and other graphics display resolutions that are in common use. Most of them use certain preferred numbers .
Computer graphics
Pixel aspect ratio (PAR)
The horizontal to vertical ratio of each pixel.
Storage aspect ratio (SAR)
The horizontal to vertical ratio of solely the number of pixels in each direction.[ note 1]
Display aspect ratio (DAR)
The combination (which occurs by multiplication) of both the pixel aspect ratio and storage aspect ratio giving the aspect ratio as experienced by the viewer.
Computer and handheld screens
Designation
Usage
W
(px )
H
Aspect ratio
Total pixels
Storage
Display
Pixel
0.26K1
Microvision
16
×
16
1∶1
1∶1
1∶1
256
0.46K1
Timex Datalink USB [ 1] [ 2]
42
×
11
42∶11
1∶1
5:9
462
1.02K1
PocketStation
32
×
32
1∶1
1∶1
1∶1
1,024
1.20K3
Etch A Sketch Animator
40
×
30
4∶3
4∶3
1∶1
1,200
1.34K1
Epson RC-20[ 3]
42
×
32
21∶16
1∶1
0.762
1,344
1.54K2
GameKing I (GM-218) , VMU
48
×
32
3∶2
3∶2
1∶1
1,536
2.00K3
Ever DOS computers
80
×
25
16∶5
4∶3
0.417
2,000
2.40K2
Etch A Sketch Animator 2000
60
×
40
3∶2
3∶2
1∶1
2,400
2.88K5
Thumby (console)
72
×
40
9∶5
7∶5
0.778
2,880
4.03K7∶4
Nokia 3210 and many other early Nokia Phones
84
×
48
7∶4
2∶1
1.143
4,032
4.10K1
Hartung Game Master
64
×
64
1∶1
1∶1
1∶1
4,096
4.25K3
Ever DOS computers 2x
170
×
25
34∶5
4∶3
0.196
4,250
4.61K1
Field Technology CxMP smart watch[ 2]
72
×
64
9∶8
1∶1
0.889
4,608
4.61K1
Montblanc e-Strap[ 4]
128
×
36
32∶9
1∶1
0.281
4,608
4.80K1
Epoch Game Pocket Computer
75
×
64
75∶64
1∶1
1:1.171875
4,800
6.00K3.75
Entex Adventure Vision
150
×
40
15∶4
3.75
1∶1
6,000
6.14K2
First graphing calculators : Casio fx-7000G , TI-81
96
×
64
3∶2
3∶2
1∶1
6,144
6.14K2
Pokémon Mini
96
×
64
3∶2
3∶2
1∶1
6,144
6.14K2
TRS-80
128
×
48
8∶3
3∶2
0.563
6,144
6.24K2
Early Nokia colour screen phones
96
×
65
96∶65
3∶2
1.016
6,240
6.53KA
Ruputer
102
×
64
51∶32
8∶5
1.004
6,528
7.56K2
Pokémon Mini
108
×
70
54∶35
3∶2
0.972
7,560
8.08K4
Sony Ericsson T68i, T300, T310 and other early colour and black&white screen phones
101
×
80
101∶80
5∶4
0.99
8,080
8.19K2∶1
Arduboy
128
×
64
2∶1
2∶1
1∶1
8,192
9.22K1
MetaWatch Strata & Frame watches
96
×
96
1∶1
1∶1
1∶1
9,216
12.29K2
Pokémon Mini
128
×
96
4∶3
3∶2
1.125
12,288
15.36K3.75
Atari Portfolio , TRS-80 Model 100
240
×
64
15∶4
3.75
1∶1
15,360
16.32KA
Atari Lynx
160
×
102
80∶51
8∶5
1.02
16,320
16.38K1
Sony SmartWatch , Sifteo cubes , early color screen phones (square display), PICO-8
128
×
128
1∶1
1∶1
1∶1
16,384
20.48K0.8
Samsung feature phones, e.g., Samsung SGH-S150G and other feature phones such as MobiWire Nakai
128
×
160
4∶5
4:5
1∶1
20,480
QQVGA
Quarter Quarter VGA: Nintendo Game Boy Advance LoRes
160
×
120
4∶3
4∶3
1∶1
19,200
23.04K1.111
Nintendo Game Boy (GB), Game Boy Color (GBC); Sega Game Gear (GG)
160
×
144
10∶9
10:9
1∶1
23,040
24.19K0.857
Pebble E-Paper Watch
144
×
168
6∶7
6:7
1∶1
24,192
24.32K1.053
Neo Geo Pocket Color
160
×
152
20∶19
20:19
1∶1
24,320
25.60K1
Palm LoRes
160
×
160
1∶1
1∶1
1∶1
25,600
26.88K3
Apple II HiRes (6 color) and Apple IIe Double HiRes (16 color), grouping subpixels
140
×
192
35∶48
4∶3
1.828
26,880
32.00K3
VIC-II multicolor, IBM PCjr 16-color, Amstrad CPC 16-color
160
×
200
4∶5
4∶3
5∶3
32,000
32.26K9
WonderSwan
224
×
144
14∶9
14∶9
1∶1
32,256
36.61K13∶11
Nokia Series 60 smartphones (Nokia 7650 , plus First and Second Edition models only)
208
×
176
13∶11
13∶11
1∶1
36,608
HQVGA
Half QVGA: Nintendo Game Boy Advance
240
×
160
3∶2
3∶2
1∶1
38,400
38.72K4
Older Java MIDP devices like Sony Ericsson K600
220
×
176
5∶4
5∶4
1∶1
38,720
40.96K3
BBC Micro 20 column modes
160
×
256
5∶8
4∶3
2.133
40,960
44.64K3
Apple II HiRes 3 colors
180
×
248
45∶62
4∶3
1.837
44,640
43.26K1
Nokia 5500 Sport , Nokia 6230i, Nokia 8800
208
×
208
1∶1
1∶1
1∶1
43,264
49.15K3
TMS9918 modes 1 (e.g. TI-99/4A ) and 2, ZX Spectrum , MSX , Sega Master System , Nintendo DS (each screen)
256
×
192
4∶3
4∶3
1∶1
49,152
53.76K3
Apple II HiRes (1 bit per pixel)
280
×
192
35∶24
4∶3
0.914
53,760
54.27K3
MSX2
256
×
212
64∶53
4∶3
1.104
54,272
55.30K1
Samsung Gear Fit
432
×
128
27∶8
1∶1
0.296
55,296
57.34K3
Nintendo Entertainment System , Super Nintendo Entertainment System , Sega Mega Drive
256
×
224
8∶7
4∶3
7∶6
57,344
57.60K1
Apple iPod Nano 6G, Palm (PDA)
240
×
240
1∶1
1∶1
1∶1
57,600
61.44K3
PlayStation (e.g. Rockman Complete Works )
256
×
240
16∶15
4∶3
5∶4
61,440
61.44K6
Atari 8-bit computers PAL
320
×
192
5∶3
5∶3
1∶1
61,440
61.44K5∶3
Atari 8-bit computers NTSC
320
×
192
5∶3
50:35
6:7
61,440
Color Graphics Adapter (CGA )
CGA 4-color, ATM 16 color, Atari ST 16 color, Nintendo 64 LoRes, Commodore 64 , HiRes VIC-II Hires, Amiga OCS NTSC Lowres, Apple IIGS LoRes, MCGA , Amstrad CPC 4-color
320
×
200
8∶5
4∶3
0.833
64,000
65.54K1
Elektronika BK
256
×
256
1∶1
1∶1
1∶1
65,536
65.54K3
Sinclair QL
256
×
256
1∶1
4∶3
4∶3
65,536
66.56K2
UIQ 2.x based smartphones
320
×
208
20∶13
3∶2
0.975
66,560
71.68K2
Sega Mega Drive , Sega Nomad , Neo Geo AES
320
×
224
10∶7
3∶2
1.05
71,680
QVGA
Quarter VGA: Apple iPod Nano 3G, Nintendo Entertainment System HiRes, Super Nintendo Entertainment System , PlayStation , Nintendo 64 , GameCube , Nintendo 3DS (lower screen)
320
×
240
4∶3
4∶3
1∶1
76,800
81.92K3
Acorn BBC 40 column modes, Amiga OCS PAL Lowres, GameCube
320
×
256
5∶4
4∶3
1.066
81,920
86.02K3
Capcom CP System (CPS, CPS2 , CPS3 ) arcade system boards
384
×
224
12∶7
4∶3
0.778
86,016
88.32K3
PlayStation (e.g. X-Men vs. Street Fighter )
368
×
240
23∶15
4∶3
0.869
88,320
89.28K3
Super Nintendo Entertainment System
372
×
240
31∶20
4∶3
0.86
89,280
90.24K9
Apple iPod Nano 5G
376
×
240
47∶30
14∶9
0.993
90,240
92.48K0.8
Apple Watch 38mm
272
×
340
4∶5
4:5
1∶1
92,480
WQVGA
Wide QVGA: Common on Windows Mobile 6 handsets , Nintendo 3DS (upper screen in 2D mode), Playdate (console)
400
×
240
5∶3
5∶3
1∶1
96,000
98.30K3
Timex Sinclair 2068 , Timex Computer 2048
512
×
192
8∶3
4∶3
0.5
98,304
100.35K3
IGS PolyGame Master arcade system board
448
×
224
2∶1
4∶3
0.667
100,352
102.40K1
Palm (PDA) HiRes, Samsung Galaxy Gear
320
×
320
1∶1
1∶1
1∶1
102,400
WQVGA
Wide QVGA: Apple iPod Nano 7G
432
×
240
9∶5
9∶5
1∶1
103,680
107.52K3
Apple IIe Double Hires (1 bit per pixel)[ 5]
560
×
192
35∶12
4∶3
0.457
107,520
108.00K9
TurboExpress
400
×
270
40∶27
16∶9
1.199
108,000
108.54K3
MSX2
512
×
212
128∶53
4∶3
0.552
108,544
110.59K3
Common Intermediate Format
384
×
288
4∶3
4∶3
1∶1
110,592
WQVGA*
Variant used commonly for portable DVD players , digital photo frames , GPS receivers and devices such as the Kenwood DNX-5120 and Glospace SGK-70 ; often marketed as "16:9"
480
×
234
80∶39
16∶9
0.866
112,320
qSVGA
Quarter SVGA: Super Nintendo Entertainment System Selectable in some PC shooters
400
×
300
4∶3
4∶3
1∶1
120,000
120.00K3
Teletext and Viewdata 40×25 character screens (PAL non-interlaced)
480
×
250
48∶25
4∶3
0.694
120,000
121.68K0.8
Apple Watch 42mm
312
×
390
4∶5
4:5
1∶1
121,680
122.88K3
PlayStation (e.g. Tekken and Tekken 2 )
512
×
240
32∶15
4∶3
0.625
122,880
128.00K3
Amiga OCS NTSC Lowres interlaced
320
×
400
4∶5
4∶3
5∶3
128,000
Color Graphics Adapter (CGA )
Atari ST 4 color, ATM , CGA mono, Amiga OCS NTSC Hires, Apple IIGS HiRes, Nokia Series 80 smartphones , Amstrad CPC 2-color
640
×
200
16∶5
4∶3
0.417
128,000
130.56K9
Sony PlayStation Portable , Zune HD , Neo Geo X
480
×
272
30∶17
16∶9
1.007
130,560
131.07K2∶1
Elektronika BK , Poly-Play
512
×
256
2∶1
2∶1
1∶1
131,072
131.07K3
Sinclair QL
512
×
256
2∶1
4∶3
0.667
131,072
0.15M13∶11
Nokia Series 60 smartphones (E60 , E70 , N80 , N90 )
416
×
352
13∶11
13∶11
1∶1
146,432
HVGA
Palm Tungsten T3, Apple iPhone , HTC Dream , Palm (PDA) HiRES+
480
×
320
3∶2
3∶2
1∶1
153,600
HVGA
Handheld PC
640
×
240
8∶3
8:3
1∶1
153,600
0.15M3
PlayStation , GameCube
640
×
240
8∶3
4∶3
0.5
153,600
0.16M3
Acorn BBC 80 column modes, Amiga OCS PAL Hires
640
×
256
5∶2
4∶3
0.533
163,840
0.18M2
Black & white Macintosh (9")
512
×
342
256∶171
3∶2
1.002
175,104
0.18M3
PlayStation (e.g. Tekken 3 ) (interlaced)
368
×
480
23∶30
4∶3
1.739
176,640
0.19M3
Sega Model 1 (e.g. Virtua Fighter ) and Model 2 (e.g. Daytona USA ) arcade system boards
496
×
384
31∶24
4∶3
1.032
190,464
0.19M6
Nintendo 3DS (upper screen in 3D mode: 2× 400 × 240, one for each eye)
800
×
240
10∶3
5∶3
0.5
192,000
0.20M3
Macintosh LC (12")/Color Classic (also selectable in many PC shooters)
512
×
384
4∶3
4∶3
1∶1
196,608
0.20M2∶1
Nokia Series 90 smartphones (7700 , 7710 )
640
×
320
2∶1
2∶1
1∶1
204,800
EGA
Enhanced Graphics Adapter , Apple Macintosh
640
×
350
64∶35
4∶3
0.729
224,000
0.23M9
nHD , used by Nokia 5800 , Nokia 5530 , Nokia X6 , Nokia N97 , Nokia N8 [ 6]
640
×
360
16∶9
16∶9
1∶1
230,400
0.24M3
Teletext and Viewdata 40×25 character screens (PAL interlaced)
480
×
500
24∶25
4∶3
1.389
240,000
0.25M3
Namco System 12 arcade system board (e.g. Soulcalibur , Tekken 3 , Tekken Tag Tournament ) (interlaced)
512
×
480
16∶15
4∶3
5∶4
245,760
0.25M3
HGC
720
×
348
60∶29
4∶3
0.644
250,560
0.35M2
NTSC
720
×
480
3∶2
3∶2
1∶1
345,600
0.25M3
MDA
720
×
350
72∶35
4∶3
0.648
252,000
0.26M3
Atari ST mono, Amiga OCS NTSC Hires interlaced
640
×
400
8∶5
4∶3
0.833
256,000
0.26M3
Apple Lisa
720
×
364
180∶91
4∶3
0.674
262,080
0.28M2.273
Nokia E90 Communicator
800
×
352
25∶11
25:11
1∶1
281,600
0.29M4
Some older monitors
600
×
480
5∶4
5∶4
1∶1
288,000
VGA
Video Graphics Array:MCGA (in monochome), Nintendo 3DS lower screen HiRes, GameCube , Sun-1 color, PlayStation (e.g. Tobal No.1 and Ehrgeiz ), Nintendo 64 , (e.g. various Expansion Pak enhanced games), 6th Generation Consoles , Nintendo Wii
640
×
480
4∶3
4∶3
1∶1
307,200
0.41M3
PAL , SECAM
720
×
576
5∶4
4∶3
1.066
414,720
0.33M3
Amiga OCS PAL Hires interlaced
640
×
512
5∶4
4∶3
1.066
327,680
WVGA
Wide VGA
768
×
480
8∶5
8∶5
1∶1
368,640
WGA
Wide VGA : List of mobile phones with WVGA display
800
×
480
5∶3
5∶3
1∶1
384,000
W-PAL
Wide PAL
848
×
480
53∶30
16∶9
1.006
407,040
FWVGA
List of mobile phones with FWVGA display
854
×
480
427∶240
16∶9
0.999
409,920
SVGA
Super VGA Nintendo Wii , Nintendo 64 HiRes, GameCube HiRes
800
×
600
4∶3
4∶3
1∶1
480,000
qHD
Quarter FHD: AACS ICT , HRHD, Motorola Atrix 4G , Sony XEL-1 [ 7] [unreliable source? ]
960
×
540
16∶9
16∶9
1∶1
518,400
0.52M3
Apple Macintosh Half Megapixel[ 8]
832
×
624
4∶3
4∶3
1∶1
519,168
0.58MA
Wide SVGA 16:10
960
×
600
8∶5
8∶5
1∶1
576,000
0.52M9
PlayStation Vita (PSV)
960
×
544
30∶17
16∶9
1.007
522,240
0.59M9
PAL 16:9
1024
×
576
16∶9
16∶9
1∶1
589,824
DVGA
Double VGA: Apple iPhone 4S ,[ 9] [unreliable source? ] [ 10] 4th Generation iPod Touch [ 11]
960
×
640
3∶2
3∶2
1∶1
614,400
WSVGA
Wide SVGA: 10” netbooks
1024
×
600
128∶75
16∶9
1.041
614,400
0.66MA
Close to WSVGA
1024
×
640
8∶5
8∶5
1∶1
655,360
0.69M3
Panasonic DVCPRO100 for 50/60 Hz over 720p - SMPTE Resolution
960
×
720
4∶3
4∶3
1∶1
691,200
0.73M9
Apple iPhone 5 , iPhone 5S , iPhone 5C , iPhone SE (1st)
1136
×
640
71∶40
16∶9
1.001
727,040
0.73M9
Occasional Chromebook resolution with 96 DPI; see HP Chromebook 14A G5.
1138
×
640
16∶9
16∶9
0.999
728,320
XGA
Extended Graphics Array:Common on 14″/15″ TFTs and the Apple iPad
1024
×
768
4∶3
4∶3
1∶1
786,432
0.82M3
Sun-1 monochrome
1024
×
800
32∶25
4∶3
1.041
819,200
0.83MA
Supported by some GPUs, monitors, and games
1152
×
720
8∶5
8∶5
1∶1
829,440
0.88M2
Apple PowerBook G4 (original Titanium version)
1152
×
768
3∶2
3∶2
1∶1
884,736
WXGA
Wide XGA:Minimum, 720p Nintendo Wii U , Nintendo Switch HDTV
1280
×
720
16∶9
16∶9
1∶1
921,600
0.93M3
NeXT MegaPixel Display
1120
×
832
35∶26
4∶3
0.99
931,840
WXGA
Wide XGA:Average, BrightView Nintendo Wii U , Nintendo Switch
1280
×
768
5∶3
5∶3
1∶1
983,040
XGA+
Apple XGA[ note 2]
1152
×
864
4∶3
4∶3
1∶1
995,328
1.00M9
Apple iPhone 6 , iPhone 6S , iPhone 7 , iPhone 8 , iPhone SE (2nd)
1334
×
750
667∶375
16∶9
0.999
1,000,500
WXGA
Wide XGA:Maximum Nintendo Wii U , Nintendo Switch , Steam Deck
1280
×
800
8∶5
8∶5
1∶1
1,024,000
1.04M32∶25
Sun-2 Prime Monochrome or Color Video, also common in Sun-3 and Sun-4 workstations
1152
×
900
32∶25
32∶25
1∶1
1,036,800
1.05M1∶1
Network Computing Devices
1024
×
1024
1∶1
1∶1
1∶1
1,048,576
WXGA HD
Standardized HDTV 720p/1080i displays or "HD ready", used in most cheaper notebooks Nintendo Wii U
1366
×
768
683∶384
16∶9
0.999
1,049,088
1.09M2
Apple PowerBook G4
1280
×
854
3∶2
3∶2
1.001
1,093,120
SXGA−
Super XGA "Minus":
1280
×
960
4∶3
4∶3
1∶1
1,228,800
1.23M2.083
Sony VAIO P series
1600
×
768
25∶12
25:12
1∶1
1,228,800
1.30M0.9
HTC Vive (per eye)
1080
×
1200
9∶10
9:10
1∶1
1,296,000
WSXGA
Wide SXGA
1440
×
900
8∶5
8∶5
1∶1
1,296,000
WXGA+
Wide XGA+
1440
×
900
8∶5
8∶5
1∶1
1,296,000
SXGA
Super XGA
1280
×
1024
5∶4
5∶4
1∶1
1,310,720
1.38M2
Apple PowerBook G4
1440
×
960
3∶2
3∶2
1∶1
1,382,400
1.33M9
864p
1536
×
864
16∶9
16∶9
1∶1
1,327,104
WSXGA 8:5, 960p
1536
×
960
8∶5
8∶5
1∶1
1,474,560
WSXGA 3:2
1536
×
1024
3∶2
3∶2
1∶1
1,572,864
HD+
900p Nintendo Wii U , Xbox One
1600
×
900
16∶9
16∶9
1∶1
1,440,000
SXGA+
Super XGA Plus, Lenovo Thinkpad X61 Tablet
1400
×
1050
4∶3
4∶3
1∶1
1,470,000
1.47M5
Similar to A4 paper format (~123 dpi for A4 size)
1440
×
1024
45∶32
7∶5
0.996
1,474,560
1.56M3
HDV 1080i
1440
×
1080
4∶3
4∶3
1∶1
1,555,200
1.64M0
SGI 1600SW
1600
×
1024
25∶16
25∶16
1∶1
1,638,400
WSXGA+
Wide SXGA+
1680
×
1050
8∶5
8∶5
1∶1
1,764,000
1080p with 8:5 aspect ratio
1728
×
1080
8∶5
8∶5
1∶1
1,866,240
1.78M9
Available in some monitors
1776
×
1000
222∶125
16∶9
1.001
1,776,000
UXGA
Ultra XGA:Lenovo Thinkpad T60
1600
×
1200
4∶3
4∶3
1∶1
1,920,000
2.05M4
Sun3 Hi-res monochrome
1600
×
1280
5∶4
5∶4
1∶1
2,048,000
FHD
Full HD:1080 HDTV (1080i , 1080p Xbox One , Nintendo Switch )
1920
×
1080
16∶9
16∶9
1∶1
2,073,600
2.07M1
Windows Mixed Reality headsets (per eye)
1440
×
1440
1∶1
1∶1
1∶1
2,073,600
DCI 2K
DCI 2K
2048
×
1080
1.90∶1
1.85∶1
0.976
2,211,840
WUXGA
Wide UXGA
1920
×
1200
8∶5
8∶5
1∶1
2,304,000
QWXGA
Quad WXGA, 2K
2048
×
1152
16∶9
16∶9
1∶1
2,359,296
2.41M3
Supported by some GPUs, monitors, and games
1792
×
1344
4∶3
4∶3
1∶1
2,408,448
FHD+
Full HD Plus:Microsoft Surface 3
1920
×
1280
3∶2
3∶2
1∶1
2,457,600
2.46M19∶9
Samsung Galaxy S10e , Xiaomi Mi A2 Lite , Huawei P20 Lite
2280
×
1080
19∶9
19∶9
1∶1
2,462,400
2.53M19½∶9
Samsung Galaxy A8s , Xiaomi Redmi Note 7 , Honor Play
2340
×
1080
19½:9
19½:9
1∶1
2,527,200
2.58M3
Supported by some GPUs, monitors, and games
1856
×
1392
4∶3
4∶3
1∶1
2,583,552
2.59M09
Samsung Galaxy A70 , Samsung Galaxy S21 /+, Xiaomi Redmi Note 9S , default for many 3200x1440 phones[ 12]
2400
×
1080
20∶9
20∶9
1∶1
2,592,000
2.59M4
Supported by some GPUs, monitors, and games
1800
×
1440
5∶4
5∶4
1∶1
2,592,000
CWSXGA
NEC CRV43,[ 13] Ostendo CRVD,[ 14] Alienware Curved Display[ 15] [ 16]
2880
×
900
16∶5
16:5
1∶1
2,592,000
2.59M9
HTC Vive , Oculus Rift (both eyes)
2160
×
1200
9∶5
9∶5
1∶1
2,592,000
2.92MA
Lenovo ThinkPad X1 Nano Gen 1
2160
×
1350
8∶5
8∶5
1∶1
2,916,000
2.62MA
Supported by some GPUs, monitors, and games
2048
×
1280
8∶5
8∶5
1∶1
2,621,440
TXGA
Tesselar XGA
1920
×
1400
48∶35
7∶5
1.021
2,688,000
2.72M1B
Motorola One Vision, Motorola One Action and Sony Xperia 10 IV
2520
×
1080
21∶9
21∶9
1∶1
2,721,600
2.74M2.165
Apple iPhone X , iPhone XS and iPhone 11 Pro
2436
×
1125
812∶375
2.165
1∶1
2,740,500
2.74M1AD
Avielo Optix SuperWide 235 projector[ 17]
2538
×
1080
24∶10
24∶10
1.017
2,741,040
2.76M3
Supported by some GPUs, monitors, and games
1920
×
1440
4∶3
4∶3
1∶1
2,764,800
UW-FHD
UltraWide FHD:Cinema TV from Philips and Vizio , Dell UltraSharp U2913WM, ASUS MX299Q, NEC EA294WMi, Philips 298X4QJAB, LG 29EA93, AOC Q2963PM
2560
×
1080
21∶9
21∶9
1∶1
2,764,800
3.11M2
Microsoft Surface Pro 3
2160
×
1440
3∶2
3∶2
1∶1
3,110,400
QXGA
Quad XGA:iPad (3rd Generation), iPad Mini (2nd Generation)
2048
×
1536
4∶3
4∶3
1∶1
3,145,728
3.32MA
Maximum resolution of the Sony GDM-FW900, Hewlett Packard A7217A and the Retina Display MacBook
2304
×
1440
8∶5
8∶5
1∶1
3,317,760
3.39M2
Surface Laptop, Framework Laptop 13
2256
×
1504
3∶2
3∶2
1∶1
3,393,024
WQHD
Wide Quad HD:Dell UltraSharp U2711, Dell XPS One 27, Apple iMac
2560
×
1440
16∶9
16∶9
1∶1
3,686,400
3.74M9
Available in some monitors
2576
×
1450
16∶9
16∶9
1∶1
3,735,200
3.98M3
Supported by some displays and graphics cards[ 18] [unreliable source? ] [ 19]
2304
×
1728
4∶3
4∶3
1∶1
3,981,312
WQXGA
Wide QXGA:Apple Cinema HD 30, Apple 13" MacBook Pro Retina Display , Dell Ultrasharp U3011, Dell 3007WFP, Dell 3008WFP, Gateway XHD3000, Samsung 305T, HP LP3065, HP ZR30W, Nexus 10
2560
×
1600
8∶5
8∶5
1∶1
4,096,000
4.15M2∶1
LG G6 , LG V30 , Pixel 2 XL , HTC U11+ , Windows Mixed Reality headsets (both eyes)
2880
×
1440
2∶1
2∶1
1∶1
4,147,200
Infinity Display
Samsung Galaxy S8 , S8+ , S9 , S9+ , Note 8
2960
×
1440
18½∶9
18½∶9
1∶1
4,262,400
4.35M2
Chromebook Pixel
2560
×
1700
3∶2
3∶2
1∶1
4,352,000
4.61M1.422
Pixel C
2560
×
1800
64:45
64:45
1∶1
4,608,000
4.67M9
Lenovo Thinkpad W541
2880
×
1620
16∶9
16∶9
1∶1
4,665,600
4.92M3
Max. CRT resolution, supported by the Viewsonic P225f and some graphics cards
2560
×
1920
4∶3
4∶3
1∶1
4,915,200
4.98M14
3K
3072
×
1620
1.90∶1
1.85∶1
0.976
4,976,640
Ultra-Wide QHD
LG, Samsung, Acer, HP and Dell UltraWide monitors
3440
×
1440
21∶9
21∶9
1∶1
4,953,600
4.99M2
Microsoft Surface Pro 4
2736
×
1824
3∶2
3∶2
1∶1
4,990,464
5.18MA
Apple 15" MacBook Pro Retina Display
2880
×
1800
8∶5
8∶5
1∶1
5,184,000
5.53M2
Microsoft Surface Pro X , Framework Laptop 13 (2.8K Display only)
2880
×
1920
3∶2
3∶2
1∶1
5,529,600
QSXGA
Quad SXGA:
2560
×
2048
5∶4
5∶4
1∶1
5,242,880
5.60M3
iPad Pro 12.9"
2732
×
2048
4∶3
4∶3
0.999
5,595,136
WQXGA+
Wide QXGA+:HP Envy TouchSmart 14, Fujitsu Lifebook UH90/L, Lenovo Yoga 2 Pro
3200
×
1800
16∶9
16∶9
1∶1
5,760,000
QSXGA+
Quad SXGA+:
2800
×
2100
4∶3
4∶3
1∶1
5,880,000
5.90MA
Apple 16" MacBook Pro Retina Display
3072
×
1920
8∶5
8∶5
1∶1
5,898,240
4.26M1.538
Apple 13" MacBook Air (Apple silicon) Retina Display
2560
×
1664
8∶5.2
8∶5.2
1∶1
4,259,840
5.37M17∶11
Apple 15" MacBook Air (Apple silicon) Retina Display
2880
×
1864
8∶5.178
8∶5.178
1∶1
5,368,320
5.94M17∶11
Apple 14" MacBook Pro (Apple silicon) Retina Display
3024
×
1964
8∶5.196
8∶5.196
1∶1
5,939,136
7.72M1.547
Apple 16" MacBook Pro (Apple silicon) Retina Display
3456
×
2234
8∶5.171
8∶5.171
1∶1
7,720,704
3K
Microsoft Surface Book , Huawei MateBook X Pro [ 20]
3000
×
2000
3∶2
3∶2
1∶1
6,000,000
3K
OnePlus Pad 2 , OnePlus Pad Pro[ 21]
3000
×
2120
75∶53
7∶5
0.989
6,360,000
UW4K
Ultra-Wide 4K: Sony Xperia 1 , Sony Xperia 1 II , Sony Xperia 1 III , Sony Xperia 1 IV , Sony Xperia 1 V :
3840
×
1600
24∶10
21∶9
0.988
6,144,000
WQSXGA 3:2
Wide QSXGA with 3:2 aspect ratio, and 3K2K:
3072
×
2048
3∶2
3∶2
1∶1
6,291,456
WQSXGA
Wide QSXGA:
3200
×
2048
25∶16
25∶16
1∶1
6,553,600
2160p
4:3 2160p:
2880
×
2160
4∶3
4∶3
1∶1
6,220,800
7.00M2
Microsoft Surface Book 2 15"
3240
×
2160
3∶2
3∶2
1∶1
6,998,400
DQHD
Dual Quad HD: Philips 499P9H, Dell U4919DW, Samsung C49RG94SSU
5120
×
1440
32:9
32:9
1∶1
7,372,800
QUXGA
Quad UXGA:
3200
×
2400
4∶3
4∶3
1∶1
7,680,000
FWQXGA
Full Wide QSXGA:
3584
×
2048
7∶4
7∶4
1∶1
7,340,032
4K UHD-1
4K Ultra HD 1:2160p , 4000-lines UHDTV (4K UHD )
3840
×
2160
16∶9
16∶9
1∶1
8,294,400
DCI 4K
DCI 4K:
4096
×
2160
1.85∶1
1.85∶1
0.976
8,847,360
WQUXGA
Wide QUXGA:IBM T221
3840
×
2400
8∶5
8∶5
1∶1
9,216,000
9.44M9
LG Ultrafine 21.5, Apple 21.5" iMac 4K Retina Display
4096
×
2304
16∶9
16∶9
1∶1
9,437,184
UW5K (WUHD)
Ultra-Wide 5K:21:9 aspect ratio TVs
5120
×
2160
21∶9
21∶9
1∶1
11,059,200
11.29M9
Apple 24" iMac 4.5K Retina Display
4480
×
2520
16∶9
16∶9
1∶1
11,289,600
HXGA
Hex XGA:
4096
×
3072
4∶3
4∶3
1∶1
12,582,912
13.50M2
Surface Studio
4500
×
3000
3∶2
3∶2
1∶1
13,500,000
5K
Dell UP2715K, LG Ultrafine 27, Apple 27" iMac 5K Retina Display, Apple Studio Display
5120
×
2880
16∶9
16∶9
1∶1
14,745,600
WHXGA
Wide HXGA:
5120
×
3200
8∶5
8∶5
1∶1
16,384,000
HSXGA
Hex SXGA:
5120
×
4096
5∶4
5∶4
1∶1
20,971,520
6K
Apple 32" Pro Display XDR [ 22] 6K Retina Display
6016
×
3384
16∶9
16∶9
1∶1
20,358,144
WHSXGA
Wide HSXGA:
6400
×
4096
25∶16
25∶16
1∶1
26,214,400
HUXGA
Hex UXGA:
6400
×
4800
4∶3
4∶3
1∶1
30,720,000
–
6480
×
3240
2∶1
2∶1
1∶1
20,995,200
8K UHD-2
8K Ultra HD 2:4320p , 8000-lines UHDTV (8K UHD ), Dell UltraSharp UP3218K 32" 8K
7680
×
4320
16∶9
16∶9
1∶1
33,177,600
WHUXGA
Wide HUXGA:
7680
×
4800
8∶5
8∶5
1∶1
36,864,000
8K Full Format
DCI 8K:
8192
×
4320
1.90∶1
1.90∶1
1.002
35,389,440
—
8192
×
4608
16∶9
16∶9
1∶1
37,748,736
UW10K
Ultra-Wide 10K:
10240
×
4320
21∶9
21∶9
1∶1
44,236,800
8K Fulldome
8K Fulldome
8192
×
8192
1∶1
1∶1
1∶1
67,108,864
16K
16K
15360
×
8640
16∶9
16∶9
1∶1
132,710,400
16K Full Format
DCI 16K
16384
×
8640
1.90∶1
1.90∶1
1.002
141,557,760
For television, the display aspect ratio (DAR) is shown, not the storage aspect ratio (SAR); analog television does not have well-defined pixels, while several digital television standards have non-square pixels.
Analog systems
Analog broadcast television systems
Standard
Resolution[ note 3] (dots × lines)
Display aspect ratio, H :V
Total pixels
CCIR System B /G (PAL /SECAM )
~520 × 576
4:3
~299,520
CCIR System D /K /L (PAL /SECAM )
~627 × 576
4:3
~361,152
CCIR System I (PAL )
~573 × 576
4:3
~330,048
CCIR System N (PAL-N )
~440 × 576
4:3
~253,440
PALplus
~520 × 576
16:9
~300,000
Undecoded PALplus
~520 × 432
16:9
~220,000
NTSC ,[ 23] [ 24] PAL-M
~440 × 486
4:3
~213,840
LaserDisc
~580 × 486 (NTSC)
4:3[ note 4]
~268,800
~570 × 576 (PAL/SECAM)
~322,560
VHS , Betamax , Video8
~320 × 486 (NTSC)
4:3
~153,600
~310 × 576 (PAL/SECAM)
~178,560
Betamax Superbeta
~380 × 486 (NTSC)
4:3
~182,400
~370 × 576 (PAL/SECAM)
~213,120
Betacam
~387 × 486 (NTSC)
4:3
~185,760
~387 × 576 (PAL)
~222,912
Betacam SP
~453 × 486 (NTSC)
4:3
~220,158
~453 × 576 (PAL)
~260,928
S-VHS , Hi8
~560 × 486 (NTSC)
4:3
~272,160
~560 × 576 (PAL)
~322,560
Hi-Vision [ 25]
~1920 × 1035
16:9
~1,987,200
HD-MAC
~1040 × 1152
5:3
~1,198,080
CCIR System A (405-line )
~503 × 377
4:3 (5:4 before 1950)
~189,631
819-line
~816 × 736
4:3
~600,576
Digital standards
Digital television broadcast and video media distribution standards
Standard
Resolution (dots × lines)
Name
Scan
Frame rate (Hz)
Display aspect ratio, H :V
Total pixels
VCD (MPEG-1 ), LDTV (e.g. DMB )
352 × 240
SIF 525
240p
30
4:3
84,480
352 × 288
SIF 625
288p
25
101,376
CVD
352 × 480
480i
30
4:3, 16:9
168,960
352 × 576
576i
25
202,725
SVCD (MPEG-2 )
480 × 480
480i
30
4:3, 16:9
230,400
480 × 576
576i
25
276,480
DVD
720 × 480
NTSC
480i, 480p
24, 30
4:3, 16:9
345,600
720 × 576
PAL
576i, 576p
25
4:3, 16:9
414,720
SDTV , EDTV (SMPTE 293M, Rec. 601 , e.g. ATSC , DVB ,[ 26] ISDB )
352 × 480
480i , 480p
30
4:3, 16:9
168,960
480 × 480
230,400
528 × 480
253,440
544 × 480
261,120
640 × 480
307,200
704 × 480
4SIF 525
337,920
720 × 480
NTSC
345,600
480 × 576
576i , 576p
25
4:3, 16:9
276,480
544 × 576
313,344
704 × 576
4SIF 625
405,504
720 × 576
PAL
414,720
HDTV (Rec. 709 ; Blu-ray , HD DVD )
1280 × 720
HD
720p
24, 25, 30, 50, 60
16:9
921,600
1280 × 1080
Full HD, HD Lite
1080i
25, 30
16:9
1,382,400
1440 × 1080
Full HD, HD Lite
1080i
25, 30
16:9
1,555,200
1920 × 1080
Full HD
1080i , 1080p
24, 25, 30
16:9, 2.21:1
2,073,600
UHDTV (Rec. 2020 , Ultra HD Blu-ray )
3840 × 2160
4K UHDTV
2160p
24, 25, 30, 50, 60, 100, 120
16:9
8,294,400
7680 × 4320
8K UHDTV
4320p
33,177,600
Many of these resolutions are also used for video files that are not broadcast. These may also use other aspect ratios by cropping otherwise black bars at the top and bottom which result from cinema aspect ratios greater than 16∶9, such as 1.85 or 2.35 through 2.40 (dubbed "Cinemascope", "21∶9" etc.), while the standard horizontal resolution, e.g. 1920 pixels, is usually kept. The vertical resolution is usually a multiple of 8 or 16 pixels due to most video codecs processing pixels on such sized blocks. A widescreen FHD video can be 1920 × 800 for a 12∶5 ratio or 1920 × 1040 for roughly 1.85∶1, for instance.
Films
Digital film standards
Standard
Resolution
Display aspect ratio
Total pixels
Digital cinema 2×
2048 × 858
2.39:1
1,757,184
Digital cinema 2×
1998 × 1080
1.85:1
2,157,840
Academy 2×
1828 × 1332
1.37:1
2,434,896
Full Aperture Native 2×
2048 × 1556
1.32:1
3,186,688
Digital cinema 4×
4096 × 1716
2.39:1
7,028,736
Digital cinema 4×
3996 × 2160
1.85:1
8,631,360
Digital Cinema Initiatives 4× (native resolution )
4096 × 2160
1.90:1
8,847,360
Academy 4×
3656 × 2664
1.37:1
9,739,584
Full Aperture 4×
4096 × 3112
1.32:1
12,746,752
6K[ 27]
6144 × 3160
1.94:1
19,415,040
8K
7992 × 4320
1.85:1
34,525,440
7.2K
7200 × 3060
2.35:1
22,032,000
IMAX Digital[ 28]
5616 × 4096
1.37:1
23,003,136
The below distinguish SAR (aspect ratio of pixel dimensions), DAR (aspect ratio of displayed image dimensions), and the corresponding PAR (aspect ratio of individual pixels), though it currently contains some errors (inconsistencies), as flagged.
Post-production digital working resolutions
Standard
Resolution
Aspect ratio
Total pixels
Storage
Display
Pixel
DV NTSC
720 × 480
3:2
4:3
10:11[citation needed ]
345,600
D1 NTSC
720 × 486
40:27
4:3
9:10
349,920
DV PAL
720 × 576
5:4
4:3
12:11[citation needed ]
414,720
D1 PAL
720 × 576
5:4
4:3
16:15
414,720
Panasonic DVCPRO HD 720p
960 × 720
4:3
16:9
4:3
691,200
Panasonic DVCPRO HD 1080, 59.94i
1280 × 1080
32:27
16:9
3:2
1,382,400
Panasonic DVCPRO HD 1080, 50i
1440 × 1080[citation needed ]
4:3[citation needed ]
16:9[citation needed ]
3:2[citation needed ]
1,555,200
HDV 1080i /1080p
1440 × 1080
4:3
16:9
4:3
1,555,200
Sony HDCAM (1080)
1440 × 1080[citation needed ]
4:3[citation needed ]
16:9[citation needed ]
3:2[citation needed ]
1,555,200
Sony HDCAM SR (1080)
1920 × 1080
16:9
16:9
1:1
2,073,600
Academy 2×
1828 × 1332
1.37:1
1.37:1
1:1
2,434,896
Full Aperture Native 2×
2048 × 1556
1.316
4:3
~1:1
3,186,688
Academy 4×
3656 × 2664
1.37:1
1.37:1
1:1
9,739,584
Full Aperture 4×
4096 × 3112
1.316
4:3
~1:1
12,746,752
Video conferencing
Video conferencing standards
Standard
Resolution
Storage aspect ratio
Total pixels
SQCIF (Sub Quarter CIF )
128 × 96
1.33:1
12,288
QCIF (Quarter CIF)
176 × 144
1.22:1
25,344
CIF (or FCIF)
352 × 288
1.22:1
101,376
4CIF (4 × CIF)
704 × 576
1.22:1
405,504
16CIF (16 × CIF)
1408 × 1152
1.22:1
1,622,016
CCTV
960H is a resolution used in analog CCTV equipment. 960H represents the number of horizontal pixels in a video signal transmitted from a camera or received by a DVR (Digital Video Recorder). The resolution of 960H depends on whether the equipment is PAL or NTSC based: 960H represents 960 × 576 (PAL) or 960 × 480 (NTSC) pixels.[ 29] 960H represents an increase in pixels of some 30% over standard D1 resolution, which is 720 × 576 pixels (PAL), or 720 × 480 pixels (NTSC). The increased resolution over D1 comes as a result of a longer horizontal scan. The difference is that whilst D1 has a 4:3 aspect ratio 960H has a 16:9 widescreen aspect ratio. The extra pixels are used to form the increased area to the sides of the D1 image. The pixel density of 960H is identical to standard D1 resolution so it does not give any improvement in image quality, merely a wider aspect ratio.
Alternative analog video transport technologies carrying higher resolutions than 960H include HD-TVI, HDCVI, and AHD.
Notes
^ LCD panels' resolutions are often quoted in terms of raw subpixels, misnamed "pixels" in manufacturer's specifications. Each real pixel includes one subpixel for each of three colors, so calling subpixels "pixels" inflates the claimed resolution by a factor of three. This bit of marketing obfuscation is calculated as horizontal resolution × vertical resolution × 3. For example: 640 × 480 VGA is 921,600 subpixels, or 307,200 pixels, 800 × 600 SVGA is 1,440,000 subpixels, or 480,000 pixels, and 1024 × 768 XGA is 2,359,296 subpixels, but only 786,432 full-color pixels.
^ Apple Computer 1 megapixel standard
^ Horizontal resolutions are approximated using the sampling theorem , while vertical resolutions (lines) are fixed, standardized values
^ 16:9 anamorphic available with some hardware .
References
^ Joris van den Heuvel. "Timex Datalink USB" . Retrieved 18 December 2013 .
^ a b "Multi-Purpose Data Displays as Wrist Watch Replacement" . CiteSeerX 10.1.1.105.8049 .
^ "Computer Watch Fun" . Archived from the original on 16 April 2012.
^ "Montblanc e-Strap review" . Engadget .
^ "Apple IIc Flat Panel Display" . Shrine of Apple. 28 September 2011. Retrieved 18 December 2013 .
^ "Device Details - Nokia 5800 XpressMusic" . Forum.nokia.com. Archived from the original on 5 April 2010. Retrieved 18 December 2013 .[unreliable source? ]
^ "NEC LCD Technologies Develops 3.5-Inch New System-on-Glass LCD Module Boasting Industry-Leading Picture Quality" . Free Online Library. 13 November 2006. Retrieved 18 December 2013 .
^ Apple Computer 1 ⁄2 Megapixel standard
^ John Gruber (19 April 2010). "Why 960 × 640" . Retrieved 18 December 2013 .
^ "iPhone 4S Tech Specs (Apple)" . Apple. Archived from the original on 4 January 2014. Retrieved 4 January 2014 .
^ "iPod touch (4th generation) - Technical Specifications" . Apple. 21 November 2011. Retrieved 4 January 2014 .
^ "When did Quad HD+ resolution become a hidden smartphone feature?" . Android Authority. 17 May 2020. Retrieved 6 October 2021 .
^ Ricker, Thomas (4 June 2009). "NEC CRV43: 43-inches of curve on sale July" . Engadget . Retrieved 18 December 2013 .
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Further reading
External links
Designation
Usage examples
Definition (lines)
Rate (Hz)
Interlaced (fields)
Progressive (frames)
Low, MP@LL Standard, MP@ML Enhanced, HMP@HML High, MP@HL
HDTV , BD , HD DVD , HDV
720
24, 30, 60; 25, 50
1080, 1440
60; 50
24, 30, 60; 25, 50
Ultra-high