Daftar permainan video paling laris
Berikut adalah daftar permainan video yang telah menjual unit perangkat lunak terbanyak di seluruh dunia:
Daftar
Referensi
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^ Zachary Boddy (2023-10-15). "Minecraft crosses 300 million copies sold as it prepares to celebrate its 15th anniversary" . Windows Central (dalam bahasa Inggris). Diarsipkan dari versi aslinya tanggal October 15, 2023. Diakses tanggal 2023-10-15 .
^ a b Takahashi, Dean (2024-02-08). "Take-Two FY3Q results down as NBA 2K24 and mobile ads fall short" . VentureBeat . Diarsipkan dari versi aslinya tanggal February 9, 2024. Diakses tanggal 2024-02-08 .
^ "Tetris Game Surpasses 100 Million Paid Mobile Downloads, Was the Best-Selling Mobile Phone Game of All Time" . Electronic Arts . January 21, 2010. Diarsipkan dari versi aslinya tanggal March 16, 2010. Diakses tanggal December 10, 2010 .
^ a b c d e f "Sales Data – Top Selling Title Sales Units – Wii Software" . Nintendo . March 31, 2022. Diarsipkan dari versi aslinya tanggal December 19, 2017. Diakses tanggal May 10, 2022 .
^ Peters, Jay (2021-12-09). "The original PUBG is going free-to-play" . The Verge (dalam bahasa Inggris). Diarsipkan dari versi aslinya tanggal February 1, 2022. Diakses tanggal 2022-02-01 .
^ "Sales Data – Top Selling Title Sales Units – Wii U Software" . Nintendo . 31 March 2022. Diarsipkan dari versi aslinya tanggal June 15, 2018. Diakses tanggal 10 May 2022 .
^ a b c d e f g h "Sales Data – Top Selling Title Sales Units" . Nintendo . December 31, 2023. Diarsipkan dari versi aslinya tanggal January 30, 2020. Diakses tanggal February 6, 2024 .
^ "The History of Mario: A look in Mario's roots may help gamers see Nintendo's famous mascot within a bigger framework" . IGN . September 30, 1996. Diarsipkan dari versi aslinya tanggal 2002-03-11. Diakses tanggal 22 February 2021 . Nintendo's first U.S. home videogame console, the Nintendo Entertainment System (NES) was released in 1985 with Mario starring in Super Mario Bros. The legendary title has gone on to sell more than 50 million units worldwide.
^ a b c Hatfield, Daemon (February 23, 2010). "WiiWare, Virtual Console Sales Exposed" . IGN . Diarsipkan dari versi aslinya tanggal March 23, 2019. Diakses tanggal January 27, 2019 .
^ 2004 CESAゲーム白書 (2004 CESA Games White Paper) . Computer Entertainment Supplier's Association . July 2004. hlm. 58– 63. ISBN 4-902346-04-4 .
^ D'Anastasio, Cecilia (April 29, 2022). "Activision's Overwatch 2 Is Redefining the Sequel" . Bloomberg News . Diarsipkan dari versi aslinya tanggal April 29, 2022. Diakses tanggal June 5, 2023 .
^ "Human: Fall Flat surpassed 50 million units worldwide" . PC Gamer . 15 December 2023. Diarsipkan dari versi aslinya tanggal December 15, 2023. Diakses tanggal 16 January 2024 .
^ Yang, George (May 29, 2023). "The Witcher 3 Sales Officially Cross 50 Million" . IGN . Diarsipkan dari versi aslinya tanggal June 3, 2023. Diakses tanggal June 3, 2023 .
^ Takahashi, Dean (June 1, 2009). "After 25 years, Tetris has sold 125 million copies" . VentureBeat . Diarsipkan dari versi aslinya tanggal June 21, 2023. Diakses tanggal June 21, 2023 .
^ Director/Producer: Magnus Temple; Executive Producer: Nick Southgate (2004). "Tetris: From Russia With Love" . BBC Four . Terjadi di 51:23. BBC . BBC Four . Diarsipkan dari versi aslinya tanggal January 1, 2016. Diakses tanggal May 12, 2020 . The real winners were Nintendo. To date, Nintendo dealers across the world have sold 8 million Tetris cartridges on the Nintendo Entertainment system.
^ " 'Pokken Tournament' and Pokemon's $1.5 Billion Brand" . The Huffington Post . AOL . March 19, 2017. Diarsipkan dari versi aslinya tanggal February 18, 2020. Diakses tanggal April 25, 2017 .
^ a b Top 10 of Everything 2017 . London, England: Hachette UK . October 6, 2016. hlm. 115. ISBN 978-0-600-63374-7 . Diarsipkan dari versi aslinya tanggal April 26, 2017. Diakses tanggal April 25, 2017 .
^ "Financial Results Briefing for Fiscal Year Ended March 2016" . Nintendo . April 28, 2016. Diarsipkan dari versi aslinya tanggal October 31, 2017. Diakses tanggal January 27, 2019 .
^ "Terraria State of the Game – May 2022" . Terraria Forums . May 23, 2022. Diarsipkan dari versi aslinya tanggal May 27, 2022. Diakses tanggal May 26, 2022 .
^ Kao, John J. (1989). Entrepreneurship, creativity & organization: text, cases & readings . Englewood Cliffs, NJ: Prentice Hall . hlm. 45. ISBN 0-13-283011-6 . Estimates counted 7 billion coins that by 1982 had been inserted into some 400,000 Pac Man machines worldwide, equal to one game of Pac Man for every person on earth. US domestic revenues from games and licensing of the Pac Man image for T-shirts, pop songs, to wastepaper baskets, etc. exceeded $1 billion.
^ Cartridge Sales Since 1980 . Atari Corp. Via "The Agony & The Ecstasy". Once Upon Atari . Episode 4. Scott West Productions. August 10, 2003. 23 menit di.
^ a b c Vendel, Curt (May 28, 2009). "Site News" . Atari Museum . Diarsipkan dari asli tanggal 2010-12-06. Diakses tanggal 2021-11-27 .
^ Shea, Tom (20 December 1982). "Shrinking Pac-Man leads game-wristwatch market" . InfoWorld . Vol. 4, no. 50. InfoWorld Media Group, Inc. hlm. 44– 5. ISSN 0199-6649 . Diarsipkan dari versi aslinya tanggal October 15, 2022. Diakses tanggal December 2, 2021 .
^ "Coleco Mini-Arcades Go Gold" (PDF) . Arcade Express . 1 (1): 4. August 15, 1982. Diarsipkan (PDF) dari versi aslinya tanggal November 8, 2012. Diakses tanggal February 3, 2012 .
^ "Game Search (based on Famitsu data)" . Game Data Library . March 1, 2020. Diarsipkan dari versi aslinya tanggal April 24, 2019. Diakses tanggal March 16, 2020 .
^ "Namco (Japan sales, 2000–2006)" . Garaph (based on Famitsu data). July 28, 2005. Diarsipkan dari versi aslinya tanggal May 25, 2019. Diakses tanggal March 17, 2012 .
^ "Namco Fiscal Quarter Report" (PDF) . Japan: Bandai Namco Holdings . August 8, 2005. Diarsipkan dari asli (PDF) tanggal December 7, 2006. Diakses tanggal November 5, 2020 .
^ Worley, Joyce (December 1989). "Mega Hits: The Best of the Best" . Video Games & Computer Entertainment (11): 130– 132, 137, 138.
^ "Namco Networks' Pac-Man Franchise Surpasses 30 Million Paid Transactions in the United States on Brew" . AllBusiness.com . 2010. Diarsipkan dari asli tanggal June 29, 2017. Diakses tanggal February 22, 2012 .
^ 2021CESAゲーム白書 (2021 CESA Games White Papers) . Computer Entertainment Supplier's Association . 2021. ISBN 978-4-902346-43-5 .
^ a b "Sales Data – Top Selling Title Sales Units – Nintendo DS Software" . Nintendo . March 31, 2022. Diarsipkan dari versi aslinya tanggal April 25, 2017. Diakses tanggal May 10, 2022 .
^ "Call of Duty: Modern Warfare Sells 30 Million Copies" . ComicBook.com . September 2, 2020. Diarsipkan dari versi aslinya tanggal September 2, 2020. Diakses tanggal September 3, 2020 .
^ Sarker, Samit (August 4, 2015). "Diablo 3 lifetime sales top 30 million units" . Polygon . Diarsipkan dari versi aslinya tanggal August 6, 2015. Diakses tanggal August 5, 2015 .
^ Wood, Austin (February 26, 2024). "Stardew Valley update 1.6 is coming next month, ConcernedApe confirms: "Now, back to the grind" " . GamesRadar+ (dalam bahasa Inggris). Diarsipkan dari versi aslinya tanggal February 26, 2024. Diakses tanggal February 26, 2024 .
^ "Pokemon Ultra Sun And Ultra Moon Have Outsold Crystal And Emerald" . NintendoSoup . February 1, 2018. Diarsipkan dari asli tanggal February 1, 2019. Diakses tanggal January 30, 2019 .
^ Welch, Hanuman (April 23, 2013). "1984: Duck Hunt – The Best Selling Video Game Of Every Year Since 1977" . Complex . Diarsipkan dari versi aslinya tanggal April 24, 2017. Diakses tanggal April 26, 2017 .
^ Kim, Matt (December 13, 2019). "Telltale Games' Shut Down and 'Revival,' Explained" . IGN . Diarsipkan dari versi aslinya tanggal August 14, 2022. Diakses tanggal August 14, 2022 .
^ "Q3 2024 Take-Two Interactive Software, Inc. Earnings Conference Call Investor Presentation - February 2024" . Take 2 Games . February 8, 2024. Diarsipkan dari versi aslinya tanggal February 9, 2024. Diakses tanggal February 10, 2024 .
^ "From 1997–2013: How the Grand Theft Auto series has evolved" . ITV . September 13, 2013. Diarsipkan dari versi aslinya tanggal February 13, 2015. Diakses tanggal April 26, 2017 .
^ a b O'Malley, James (September 11, 2015). "30 Best-Selling Super Mario Games of All Time on the Plumber's 30th Birthday" . Gizmodo . Univision Communications . Diarsipkan dari asli tanggal September 8, 2020. Diakses tanggal April 25, 2017 .
^ a b c "Call of Duty: A Short History" . IGN . Diarsipkan dari versi aslinya tanggal March 3, 2016. Diakses tanggal April 26, 2017 .
^ Vincent, James (September 5, 2018). "FIFA 18 sells over 24 million copies" . Gamesindustry.biz . Diarsipkan dari versi aslinya tanggal September 5, 2018. Diakses tanggal September 5, 2018 .
^ Sharma, Karan (February 26, 2019). "FIFA 19 sales saw a down fall because of FIFA 18, says EA sports" . Diarsipkan dari versi aslinya tanggal May 31, 2023. Diakses tanggal May 31, 2023 .
^ "Top Selling Software Sales Units – Nintendo Wii U Software" . Nintendo . September 30, 2022. Diarsipkan dari versi aslinya tanggal October 28, 2015. Diakses tanggal February 10, 2023 .
^ "Sales Data – Top Selling Title Sales Units – Nintendo 3DS Software" . Nintendo . September 30, 2023. Diarsipkan dari versi aslinya tanggal October 31, 2017. Diakses tanggal November 7, 2023 .
^ Vincent, James (October 7, 2013). "GTA 5 has already beaten GTA 4's lifetime sales" . The Independent . Diarsipkan dari versi aslinya tanggal April 26, 2017. Diakses tanggal April 26, 2017 .
^ Dinsdale, Ryan (2023-10-05). "Cyberpunk 2077 Surpasses 25 Million Units Sold, Outpacing The Witcher 3" . IGN (dalam bahasa Inggris). Diarsipkan dari versi aslinya tanggal October 5, 2023. Diakses tanggal 2023-10-05 .
^ Ngan, Liv (2024-03-12). "Monster Hunter: World reaches 25m sales worldwide" . Eurogamer . Diarsipkan dari versi aslinya tanggal March 12, 2024. Diakses tanggal 2024-03-13 .
^ "Financial Results Briefing for Fiscal Year Ended March 2010" (PDF) . Nintendo . May 7, 2010. hlm. 10. Diarsipkan (PDF) dari versi aslinya tanggal July 21, 2011. Diakses tanggal May 8, 2010 .
^ Gilbert, Henry (October 23, 2013). "25 things we still love about Super Mario Bros. 3 25 years later" . GamesRadar (dalam bahasa American English). Diarsipkan dari versi aslinya tanggal January 28, 2019. Diakses tanggal January 27, 2019 .
^ Santabarbara, Seb (March 29, 2022). "10 Best Selling GBA Games Of All Time" . Retro Dodo . Diarsipkan dari versi aslinya tanggal June 4, 2023. Diakses tanggal June 4, 2023 .
^ van Beek, Jan-Bart (May 9, 2023). "20 Years of Guerrilla: The Story of a PlayStation Studio" . PlayStation.Blog . Diarsipkan dari versi aslinya tanggal July 19, 2023. Diakses tanggal December 27, 2023 .
^ Maas, Jennifer (2024-01-26). "Inside Warner Bros. Games' Big Live Services Push and Doubling Down on DC, 'Game of Thrones' and More Franchises" . Variety (dalam bahasa American English). Diarsipkan dari versi aslinya tanggal January 26, 2024. Diakses tanggal 2024-01-26 .
^ Weinberger, Matt (September 9, 2015). "The downfall of Kinect: Why Microsoft gave up on its most promising product" . Business Insider . Diarsipkan dari versi aslinya tanggal May 13, 2017. Diakses tanggal April 26, 2017 .
Catatan
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